Bg3 battle master reddit. BG3 is the third main game in the Baldur's Gate series.
Bg3 battle master reddit 5 Beast Master / 7 Battle master is great if you want a lot of manoeuvres. There aren't any good heavy armors until late in act 1 and by then you can get into early act 2 and get a medium armor that uses your full dex modifier so it'll be 19 or 20 from armor plus 2 for shield so 21/22 ac without any other items. Vengeance also feels like a good vibe for Lae'zel. Feats are generally just better. For my Battle Master, I am planning on taking Menacing Attack and Riposte, but can't decide on the 3rd feat to take. Also Im still stupid when it comes to classes and stats so if you can tell me where to put them thanks. Watch enemies bounce off of you while you spam battle master maneuvers. I change weapons for dmg type. Paladin/Rogue. Ranger (Gloomstalker or Hunter) 5-9 / Thief 3-7. Manoeuvres are fantastic and Action Surge is great. An ASI to Con. Gather your party and venture forth! For more Bard I would say swords bard is probably your best bet using hand crossbows with sharpshooter. Gather your party and venture forth! Fighter (Battle Master or Champion) 5-9 / Thief 3-7. Not at all! You can add a Maneuver die to any attack, including opportunity attacks, as long as you have the resources to spend. . Start with fighter, two handed weapon fight, battle master, take Riposte, Menacing attack and Disarming attack. Most of your subclass features (maneuvers) are either attached to your attacks or are reactions/bonus actions, meaning you don't have to sacrifice anything to fully utilize your subclass. I would do the rest in fighter honestly. Like, you can get Tough and Heavy Armor Master (+1 STR) and Great Weapon Master/Shield Master feats and max out your ASIs (+2 STR) if you focus on Fighter. Gather your party and venture forth! I was doing a fighter (battle master)/ barbarian (berserker) build (I was following a guide to make a Guts from Bezerk build) in my latest campaign with a few friends and I was super super tempted to break my build and go eldritch knight, just because apparently I can throw my great sword that I got from the tutorial boss and it would BG3 is the third main game in the Baldur's Gate series. Most people are recommending Battle Master and Sword Bard, but I think Lore Bard works better. Gather your party and venture forth! Heavy weapon master lvl4 , savage attacker lvl 6 ,lvl 8 set your Strength to 17 and choose heavy armor master if you use lots of heavy armor or athlete if you want to prove your mobility with your bonus action instead of the ability improvement so that you can make the most of it , ability improvement or alert for lvl 12 to finish it , depends BG3 is the third main game in the Baldur's Gate series. You should be at level 6 when you attack the crèche, so after you go to warlock (The great old one), if in honour mode you go with pack of the tome, if in tactician you go with pack of A community all about Baldur's Gate III, the role-playing video game by Larian Studios. I’m still thinking about the split tho. Champion could be cool in a tabletop setting where you have a lot of extra or homebrew tools for building around critical hits. you can do this at level 4 by rolling 17 str (dump another stat like cha or wis, or compromise on con for now,) and combining with a certain act 1 quest reward, and Giving battle maneuvers to all martial classes is something people have been pushing for years. Back to fighter 1 level so that you can switch fighting style from superior technique and get the ASI. Reading through the options, it seems like the two (evasive footwork and riposte) could be a decent combo. On the one hand, I am just not a fan of Battle Master. Let's say single class first up to level 5 at least in either class and no more than 1 level dip is the safest and most likely best way to build. Gather your party and venture forth! However, the first time I took Fighter 3 and sub'd into Battle Master and took some manoeuvres to expand my abilities, I found out that you can’t use the melee attacks without a weapon. You take +2 Str ASI and eat a hair at 4 to get to 20. Eldritch Knight Fighter 12 with Tavern Brawler for throwing. While you are pretty correct that battle master is King. I am mostly wanting to lean into the Eldritch Knight playstyle of using magic to boost ny physical abilities and defenses with the occasional "This is my boomstick. Eldritch Knight allows you to use spells. Disarming strike and distracting strikes are situational for boss or high threat targets since battle masters dice will go to riposte mostly. Gather your party and venture forth! I’m gonna have to say that for Battle Master, no. Ok I like SnS in Monster Hunter and wanted to bring it here to BG3. I believe It is 10 + Strength/Dexterity modifier in BG3, haven't tested this in a while though quickly tested this and it is indeed not increased by your proficiency bonus but starts at 10 instead of 8. Now a level 11 fighter with 3 attacks per action, I could see an argument but that's a different thing really. In BG3, it's always best to start with 17 in the main stat if you're optimizing, because Ethel's hair lets you pump it to 20 by level 4. 6 in lock gets you mortal reminder (on crit fear) and entropic ward (reaction impose disadvantage on attack Yes, dex based fighters are very reliable. The Battle Master 8 / Thief 4 performs really well no matter what, if you go for a strength build or a finesse weapon build. The spell DCs are laughable. EKs functionality is more defensive/tanky (shield as a reaction), magic missile to secure low heath kills, and using a thrown weapon + shield allows for consistency of I can deal damage just fine from anywhere on the map. The cantrips make war magic much more powerful and generally out dpr other fighter subclasses until high tier. I’m at level three with Lae’zel and checking the Manoeuvre list with Battle Master. Champion works great as it’s super simple and way to use and so does Battle master. Battle Master Fighter 12 with Feats like Great Weapon Master/Alert/Savage Attacker/Heavy Armour Master. Heavy Armor Master or Athlete or Tavern Brawler if you gave the hair to someone else. Your build would basically be complete by that point and its probably the best route for the character you're wanting to play (a barbarian battle master as opposed to a fighter barbarian) < > I am theorycrafting a build for a battle master and I had some ideas but I am mostly wondering how I would make a pure battle master character doing a sword and shield build powerful, so far I got the idea of titanstrung bow with dex gloves for so range, and I messed with the idea of a radiant orb build but there are no radiant good weapons for that till act 3, any ideas to add some damage or 3 days ago 路 Best Battle Master Fighter Gear BG3. I’m new to BG3 and planning on a dwarf fighter (battle master). So they have to attack the Paladin, at disadvantage. For artists, writers, gamemasters, musicians, programmers, philosophers and scientists alike! The creation of new worlds and new universes has long been a key element of speculative fiction, from the fantasy works of Tolkien and Le Guin, to the science-fiction universes of Delany and Asimov, to the tabletop realm of Gygax and Barker, and beyond. The half orc champion fighter is the only way to play a champion fighter. Also Thanks in advance for answering. e. Eldritch Knight and Battle Master are both better than Psi-Warrior and Samurai. Gather your party and venture forth! Agreed. Ranger has 5 very good levels for focusing on ranged weapon attacks as you can pick up Archery, Sharpshooter, and Extra Attack, as well as getting a reasonable spell list and lots of good options for subclass features, but if you want to continue prioritizing ranged weapon attacks then 3 Rogue (Thief) and 3 Fighter (Battle Master) give you some really strong ways forward there, taking another Martial Adept: Obvious choice since it gives me 2 more Battle Master Maneuvers and another superiority die (d6 sadly). Before BG3 and learning more about DnD, my go-to druid idea was always a maniacal, Lolth worshipping moon druid, who "specializes" in poison-based magic and turns primarily into spiders/summons them. GWM, Savage Attacker, Resilient WIS, and either Alert or Sentinel makes a fine build for any Battle Master. Especially if you stack it with other -1 crit gear. Battle master will do more damage with the superiority dice, the champion will crit slightly more often. Yeah, I want to go battle Master but I feel it's more fitting rp wise for my character to do eldritch Knight. Posting here for more opinions. Gather your party and venture forth! As a ranged char you can also put a shield in the melee slot for 2 more ac. Early game you will struggle to hit with GWM but with Precision Attack and Feint attack you bump a 32-42% chance to hit up to 60-80%. The available cantrips don't make up for this either. Gather your party and venture forth! A big restraint on battle master in group DnD (as opposed to single player BG3) is that your party has to agree to short rests. Not op but fun and different. Nova at 11 will be crazy with Action surge for the full BM fighter though. You don’t have to drop a feat into DW, don’t have to pass a performance check before every fight, and the main damage should be coming from shadow blade anyways. Larian doing it for BG3 is nothing but a good move and just means they have more room to make Battle Master more unique. Trip seems like it'll work in any situation, whereas Disarming will be good against enemies that rely on their melee or ranged weapon to attack. You take Great Weapon Master at 6. Also, it's better to let the enemy dash towards you than to waste your first action on dashing towards the enemy. You take Savage Attacker at 8. Eldrich knight is super fun but it’s best as a ranged thrower with Tavern Brawler . Gather your party and venture forth! Ranger Hunter works very well too in this built if you are looking for less headache and more stable damage. By the beginning of act 3… A community all about Baldur's Gate III, the role-playing video game by Larian Studios. There's a reason why sentinel, polearm master, great weapon master polearm users are generally considered about as meta as it comes. First fight asterion did 128 damage turn 1 馃槄. Fighter action surge also great and gets replenished with short rests. Berserker Barbarian 5/Thief Rogue 3/EK Fighter 4 with Tavern Brawler for throwing. Well considering the game is based on dnd 5e and battle master works the same way in both BG3 and dnd, I am 99. This is a Larian homebrew. I am interested in both but need to know. You get more feats, battle master is OP so you can make enemies drop their weapons, make them prone to give your allies advantage, etc. Multiclass 2 levels into fighter for action surge and the fighting style. Looked at the class features and was like "this is it?". (It's the same as Gloomstalker 5 / Assassin 4 / Battle Master 3, but your max hp and the amount of hp you get from Second Wind are both increase by 1 if you respec. If Know Your Enemy is actually useful in BG3, I think BM would win in my book, but the utility thief brings is pretty cool. The brutal crit half orc trait with the -1 to crit requirements is clutch. Fear is buffed in BG3 (1 round of action denial + a free opportunity attack if melee). I imagine this character using 1H + shield as well as a 2H weapon, and I’m looking for suggestions on choosing a fighting style. ) We would like to show you a description here but the site won’t allow us. You'll be stronger than a multi-classed character in terms of raw power. Gather your party and venture forth! I ran a battle master fighter 6/war cleric 5/wizard 1 that was pretty fun. Posted this in the regular bg3 subreddit. Below is a list of the best gear, weapons, and armour for the Battle Master Fighter build in Baldur’s Gate 3: Helm of Balduran: Obtained in Dragon’s Sanctum on an altar X: 636 Y: -964 (Alternative Helldusk Helmet). Precision can also be combined with other manoeuvres for greater effect: click precision on yourself, then click the manoeuvre. Compel Duel forces them to attack the Paladin. I wouldn't take it with the Battle Master though. 5 extra 41 votes, 40 comments. for BG3, Battle Master is far superior. Here's the breakdown, 8 cleric gives you all of your class features, and all the best cleric spells available to you in bg3. Personally I believe yes, can't be disarmed, has really cool item interactions, tons of fun spell options, and tons of utility and survivability, without items battle master squeaks out a little bit more damage, but ultimately every class is pretty equal to the others in BG3 BG3 is the third main game in the Baldur's Gate series. She does all of the sleight of hand stuff really well while also taking doing great damage. Gather your party and venture forth! Battle-Master however will grant you more damage, and helps with the GWM/Sharpshooter builds. Gather your party and venture forth! (Or wild magic for funsies because you’re already so powerful) Might as well rush on to level 5 for extra attack from there. ) getting str to 20 will make a huge difference as a bm becaues it raises your maneuver dc. Gather your party and venture forth! I'm thinking (Fighter/Wizard) 5/7, 6/6 or 7/5. Gather your party and venture forth! You get so much utility from those spells, I don't see a mid level Battle master competing, as much as I like that class. I the build I’m thinking of right now combines the battle master maneuvers and the swords bard flourishes to be a melee combatant that can always put a little extra onto their attacks to help control the battle field and set up advantageous situations for party members. 5 damage, so this translates into 27. Plus, there might be a time restriction, or ongoing spell effects like fly. Then whatever else you want. Gather your party and venture forth! Battle Master played infinitely smoother than Eldritch Knight. Still gets 3rd level spells, spell scribing for non-int dependant spells, and three feats. Control Undead can be very funny in some encounters. (ASIs/feat at level 4,6,8,12. And having played battle master and champion builds, I found that I really only used precision attack with any regularity. Meaning that the enemy will not only be stopped in their tracks, their speed being 0 means they'll have no speed to stand up, and will have to remain prone until their next turn, making them a very easy target. Its completely overrated by a lot of players who just copy/paste guides. Is it better to do strength based or dex based? there seems to pros to both but bonus to initiative seems really good since you’ll usually hit first. The bonus action you get is ULTRA weak compared to other uses of bonus actions (like the one from Great Weapon Master or special gear). IMO, the BM really benefits from using some of those Fighter feats to pick up a little versatility. The #1 reason why this goes above Tripping is because it targets Wisdom saves, which is usually a weaker save at low levels (i. Way of Shadow is probably the best monk build you can go. Oathbreaker Paladin 7/Fiend Warlock 5 no longer with 3rd attack, probably technically gish. I know it makes no sense, I know Battle Master is better than Champion and their maneuvers are more fun for a vast majority of players. Gave her Dual Wield Feat I am playing my Lae'Zel as a 1 rogue/x battle master archer, and it's great. Gather your party and venture forth! I do think you’re seriously underestimating Fighters though, Battle Masters particularly. My original concept was a spear Saint Build but I kinda switched it to a more spellblade Saint then just straight Weapon no magic and the ice magic caught my eye for that and I also like that at Level 3 you can throw your spear and have it return to you and then at Level 7 you can use i think Champion was a poor choice by Larian. A battle master, at level 11+ (where you get 3 attacks per action) gets 5 d10 damage per short rest. there just doesn't seem to be enough in BG3 for that Get the great weapon master feat, so you can get - 5 to hit but +10 damage on melee attacks. When I played BG3 and realized there is such anti-synergy between casting and wild-shape, it just kinda turned me off of wanting to play as the You most likely want to go Battle Master, Eldritch Knight puts a big focus on casting spells whereas BM uses skills to make their regular attacks better. 4 battle master allows you to do maneuvers which can turn the tide of combat as easily as a hold person/monster can, while still giving you every ASI, extra health, fighting style, and potentially two spells, or two Polearm master is a very meta feat in tabletop, and particularly gwm + sentinel + pam is a powerful combo if it’s working correctly, but in bg3 it doesn’t lol. Gather your party and venture forth! This is the most speculative option and I'm only considering it because in BG3 you choose your Paladin subclass at level 1 and getting a version of Vow of Enmity at level 1 could be great for crit-fishing with Great Weapon Master. Gather your party and venture forth! battle Master 3 after monk 5 because you don't want to delay the actual feel of the build any more monk 12 in order to hit the d8 martial arts die at 11 and then the ASI at 12. Think hex, hunters mark, sharpshooter, battle master dice, smites, favored enemy and rage. This is a great combo, imo. Aug 2, 2023 路 If you want to do barbarian first over fighter then you could take barbarian to 5 for extra attack then fighter to 3 and then 4. Am on first playthrough and just hit level 3 and battle master sounds cool, but I'm unsure which abilities are good Any help… It’s hard to imaging anything better than what you get for 12 lvls battle master 3 attacks and 4 feats. The BM is already really good at combat, and you're gonna get better maneuvers and superiority dice over time just by leveling up. Trip attack makes the target prone which gives advantage to attacks made within 5ft, and disadvantage to ranged attacks, so it is worse to pick this than a melee Battle Master, and wouldn’t give the ranged character advantage. They play totally differently though, pure BM is more of a glass cannon alpha striker, whereas the barbarian just refuses to die. Unfortunately EK is weaker in bg3 than tabletop, mainly due to the lack of blade cantrips from SCAG: Booming Blade and Green Flame Blade. Okay, hi first time posting here! Also very new to the game in general and kind of just getting the hang of understanding fighting mechs. Favorite subclass for fighter: Battle Master. Fighters also will end up getting even more extra attacks than they already do, and Battle Master still has additional manoeuvres that aren’t in yet IIRC. This dude kept making his saves like nothing. Valor and Lore are tied as the second best Bard subclasses, behind Eloquence but ahead of all the other late additions. ) Jan 15, 2024 路 In BG3, being knocked prone automatically breaks concentration. However, it is in fact the best manoeuvre Battle Master gets, because it helps landing your Great Weapon Master strikes, adding around +25% accuracy to your juicy +10 blows. As a Bladelock, you’re mostly dumping strength and not taking dexterity higher than 14, so your abilities are gonna be poor. We would like to show you a description here but the site won’t allow us. Resilient Menacing Attack - For me, this is the best battle maneuver in the EA. A d10 averages 5. Act 3 even has a way of doing so without depriving your Tav/Durge of the same opportunity. With Battle Master Fighter not only do they get three attacks but with great weapon master can use their bonus action to attack one more time if they kill the enemy creature or roll a crit in the process. " Battle master is way better in bg3. For the feats feel free to choose what you want. The best rapier in the game is the Duellist's Prerogative , it gives you an extra reaction when your off hand is empty, an attack with your bonus action and more What I can say is, that the Polearm Master Feat is actually utterly trash in BG3. The polearms are still worth using with gwm tho. Use Defender Flail in the off hand and choice in the main hand, Addy Splint into Armor of Persistence. Battlemaster 12 gets 4 feats. Their resource also recharges on a short rest so they can be a bit more spammy with their resource pool. Mobile if you like to move. It’s super powerful early to mid game but end game Champion and Battle master takes the cake . Eldrick Knight is really good depending on the spells that could be implemented into BG3. Max str, give your self some dex and con, and wis, and dump the rest. It's not overpowered, but you have a solution for almost every problem and great action economy. You lose battle master maneuvers, an extra bonus action, and sneak attack damage. Messed around and went berserker/assassin/battle master. I'd still dump DEX. Gather your party and venture forth! I have Lae’zel at lvl 9 as Fighter Battlemaster. Have fun! BG3 is the third main game in the Baldur's Gate series. Gather your party and venture forth! A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Gather your party and venture forth! BG3 is the third main game in the Baldur's Gate series. So some of that love has carried over but yeah the feat isn’t good in this game so far. In tabletop, you get a really flavorful Weapon Bond ability. Extra attack + frenzied strike + action surge will allow you to make 5 attacks in one turn. In BG3, you get cantrips better suited for a full caster and a resource (spell slots) that you'll burn through too quickly. Still, this caught my attention: each Weapon Action can grant its own inherent bonus DC that isn't listed anywhere, but most frequently it's +2. sentinel is not great in bg3 (even in tabletop it's a niche one unless you're doing the popular sentinal/polearm combo that is bugged i bg3. Its disgustingly low. None of the features of the subclass give you a consistent amount of power or anything to turn the tide of a battle. Great utility and crowd control with their maneuvers, great damage synergy with power attack feats (Sharpshooter/Great Weapon Master) thanks to Precision Attack maneuver. Gather your party and venture forth! Additionally, these calcs don't take into account that Great Weapon Fighting is buffed in BG3, as it also applies to other damage dice rolls in the attack, such as the Battle Master die (afaik). 6 Beast Master / 6 Battle master gives great mobility to your pet. The more damage you can add to each attack the better. Aside from that, being prone grants advantage on most melee attacks; and unlike in tabletop, being prone does not grant disadvantage on attacks from more than 5' away. That'd probably skew anything involving Battle Master up a bit in numbers (which would possibly make BM8/BH4 the clear winner). Aug 5, 2023 路 If you're planning to use Sharpshooter or Great Weapon Master's -5/+10 option a lot, Precision Attack will help you land it; but from what I gather, in BG3 you need to commit to that option before the attack roll rather than after, making it rather less good than in tabletop. They only apply on battle master maneuvers, so you get 5 superiority dice per short rest and you can use them to make a maneuver and on the maneuver it will say how the dice is used, usually for extra damage which is gonna be 1d8 at the start and I think it grows to 1d10 later. Here are a few things to keep in mind my two weapon wielding friend. I also use Great Weapon Master and Savage attacker and stuck with great weapon fighting style. There's no actual downside, but in multiplayer there's a sense that you're kinda cheesing it if yo do it all the time. That being said, initiative is much less swingy in BG3, so it's your call. Gather your party and venture forth! But in BG3, with those items in play, when a Battle Master or Eldritch Knight can get their crit range to 17-20 or 16-20, then the extra 1 lower crit range from Champion is just diminishing returns, especially considering what you're giving up from the other subclasses to get it. I took +2 potion in moonrise to bring str to 19. I have 18 strength and the DC for my superiority dice attacks are 14. I have a few questions for both battle master and martial adept attacks. If you build for crit with items, you might want to consider a half-orc and going champion. Thanks a lot, that's (most likely) what I've been looking for! Battle Masters maneuvers aren't specifically mentioned, but I assume they count as weapon actions. Gather your party and venture forth! I am playing Fighter 6/Druid 6, fun build and I max her Wis with the rapier and scimitar for full wis to melee attack and dmg. 9% certain they won't be changing the way the class works like that Reply reply With haste, PoS included you get 13 attacks with great weapon master equipped. BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Unlike what most people think, it's not really a battle magic or anything, as their spell selection tends to be very specific and limited. Decent damage output, decent HP, decent to great AC and above average skills number. This is very useful so we do not care that much if some enemies close distance with us. My recent fight with Dror had me wondering if I chose the right maneuvers. I was thinking 5 bard, 7 fighter. Mostly Soulbreaker Greatsword. This one is the same as above. I would recommend 6 fighter/6 wizard once you’re 12. Gather your party and venture forth! Maybe 2 levels for the channel divinity that give +10 to attack rolls for Great weapon master, but again, the price is huge sacrificing 1 attack per round. Monks use the same on stun and flurry afaik, probably unintended. On fighter level 4, we will obtain the Crossbow expert, so we can shot in melee without penalty. You can also improve Laezel's STR in other ways in-game. I'd much prefer an Eldritch Knight, or even slightly prefer a straight Champion over a straight Battle Master. Sep 23, 2024 路 Definitely! I was actually curious about Oathbreaker weapons. For your last slot, you have options - Alert for Init. If you have access to Compel Duel (Paladin or an item), Goading attack is an absolutely insane combo. Now how good is it with a little magic from EK compared to a SnS Battle Master. She did lose heavy armor going rogue first, but with the dex bonus on medium that's fine. Dumped int and used the circlet of intelligence exploit to prepare 4 wizard spells like shield/haste. But I’m starting my new play through on honor mode and I’d like some ideas. Fleshmelter: Found in Chest in House of Healing Morgue (Alternative Cindermoth Cloak). the EA), and something Fighters don't usually get to target Single-classed fighter can absolutely be a powerhouse. Lae'zel on the other hand is a pure Battle Master and her damage output is insane. I used Heavy Armor Master for 20 strength and damage reduction. Also, don't underestimate the Dread Ambusher alpha strike potential. So wanna thank you for the inspiration. I am not the hugest fan of College of Valor, so I prefer to multiclass. Gather your party and venture forth! Battle Master gets my vote as well. As a Human Battlemaster Fighter focusing on Longswords and shields, I decided to go with Riposte, Menacing Strike, and Trip Attack. 2 times + 1 if dualwielding hand crossbows and sub level 6 or no extra attack4 times + 1 if both dualwielding hand crossbows and level 6 (extra attack)8 times + 1 if dualwielding hand crossbows and level 6 (extra attack) and hasted (haste gives you a full action in BG3, so you get to attack twice again, same as with extra attack Rather go Berserk after or Battle Master? I'm mostly just looking to have fun skills for the longer period of the game (rather than maxing out dmg) so I'm leaning towards Battle Master first as I get Action Surge and Riposte earlier - then again, I don't know about the fun factor of Rage, Frenzy, Throw, Fast Movement for this particular build BG3 is the third main game in the Baldur's Gate series. Wouldn't of even tried this had I not read this post Battle Master Fighter/College of Lore Bard. also discovered this now with my second playtrough with a bard. Use flails/morning stars/longswords for melee and hand crossbows for ranged. Battle Master gives you combat "effects" you can use as a mechanic, typically stuff like moving enemies via shoving/pulling or knocking them prone. Very negligible losses imo. Battle Master’s save DCs for its skills such as Trip Attack and Disarming Attack are based off of your strength or dexterity, whichever is higher. That +10 on damage rolls means quite a lot. and lower) makes for a solid 6/6 gish-like, but unless you intend to do something with dual-daggers then its extra Fighting Style is a bit of a waste I think, unless you're going dual hand While I didn't follow your build it made me realise ( probably should of figured it sooner) the benefits of having a front line multi class with rogue. The extra attack from lock deepened pact (pact of the blade version) and fighter extra attack actually stack so you get 3 attacks. Heavy Armor Master: Would give me the last +1 strength I need to be at 20 and since I'm wearing chainmail, having some damage reduction would be good in a combat focused campaign BG3 is the third main game in the Baldur's Gate series. GWM is almost always the best choice for a martial. Trying out Battle Master / Spore Druid. It has been fun and nostalgic. To keep that. Goading Attack gives disadvantage when not attacking Lae'zel. Favorite for Paladin: Oathbreaker for damage and cc with Dreadful Aspect. At level 3 we choose the Battle-master subclass, granting us access to a mandatory maneuver for this build, Trip attack (ranged). I know tabletop that's not the case, so am I doing something wrong or is that just how BG3 works? A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Off the top of my head, there’s a fear and a knockback skill that are pretty OP in BG3. Reply reply Yeah it's fine. Extra attack, battle master maneuvers, action surge, and a ton utility spells and buffs. Max str, fighter to level 3 (battle master) Then rogue to level 3 (thief) Then rest fighter until at least fighter 8. Id even argue that if battle masters had riposte and just one other manuever theyd probably still be better than champions. Something like: Fighter 12, Dual Wielder, Heavy armor master, +2 Str, +2 Con. Battle Master with a dip into Wizard with the Int circlet, you basically get Battle Master and Eldritch Knight at the same time and it’s super fun! It’s strong with 5 fighter 1 wizard, and really takes off from there. Seems like it’d be easier (lazier) to not DW, but go sword and board. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Gather your party and venture forth! If you're going the full 12 then I would say the control of Battle Master is very solid, but Sword Bard Utility and going 3 or more attacks per round (Tact. You gain flourish which is comparable to the maneuvers. Combine these with reckless attack, battlemaster maneouvers, great weapon master feat and maybe even a bless spell from a companion, and you're looking at BG3 is the third main game in the Baldur's Gate series. Does Distracting Strike still add the 1d8 bonus damage to the attack like most of the other skills? If you attack multiple times do you get advantage on your second attack after using th I've got Karlach as a Battle Master 3, Wildheart 9 and she's an amazing tank with a lot of combat utility from the fighter levels. I’ve played through the intro/tutorial section of the game but nothing more. Take 3 levels in Battle Master Respec to Gloomstalker 5 / Assassin 3 / Battle Master 4. You get three casts per day while battle master gets four uses per short rest, so that's about 8/day. hfywughbzeycfgwzjrrvagjerzjcspicqeqplkwtcrbnhcvxvrzqimfnwasgergpimbkkoujasvrxv